Crimson Desert: Mining

Updated · Patch history

Game8 names four ways to break a node: a pickaxe, a charged shot, Force Palm, and the Mining Knuckledrill, which they place late. Nodes come back. I will not write that they are infinite on a timer I never saw.

Brimstone at Deadfire Mountain is a gathering case with a count, and it lives on the brimstone page rather than being folded into this general method.

Deadfire Mountain is the one node where I will quote a yield, and that yield belongs on the brimstone page, not as a universal mining rate. A charged shot and Force Palm are combat skills doing a gatherer's job, which is why the combat guide and this one point at each other without copying the parry timing. If your pick breaks the same rock the Knuckledrill would break, I still will not invent a damage comparison between the tools.

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Crimson Desert Steam screenshot of mountains
Steam store screenshot, app 3321460.
Crimson Desert Steam screenshot of combat
Steam store screenshot, app 3321460.

FAQ

What tools mine?

Pick, charged shot, Force Palm, and later the Mining Knuckledrill.

Do nodes return?

Game8 says they refresh. No timer is printed here.

Sources